Welcome back to the Experimental Deckbuilding series! Today we are going to put together a testing regimen for our Rohan fellowship and examine what's working and what's not. Before we do anything else, we are going to want to look at this classic blog post from Tales from the Cards. It's an introduction to deck … Continue reading Experimental Deckbuilding – Testing Regimen
Taking the Fight to the Trolls
Welcome to the deckbuilding post for Conflict at the Carrock. Last time, we looked at the way the quest functions, which we will let guide our deckbuilding. The most prominent feature of the quest is the final boss fight with all four Trolls. This is no easy task, especially since we have essentially committed ourselves … Continue reading Taking the Fight to the Trolls
Experimental Deckbuilding Series – Forth Eorlingas!
So, this is (hopefully) the start of a new series where I build a deck around a certain idea and run it through a gauntlet of test runs. I'll upload videos of some of the playthroughs so that everybody involved can get a sense for how the deck is running, and we'll tweak the deck … Continue reading Experimental Deckbuilding Series – Forth Eorlingas!
Conflict at the Carrock – Quest Analysis
With the writeup for Escape from Dol Guldur recently finished, and the playthrough of the Hunt for Gollum already up on YouTube, it's time to turn our attention to the next quest in the Shadows of Mirkwood cycle: Conflict at the Carrock. Narratively, this quest represents a diversion from the overarching story of the cycle … Continue reading Conflict at the Carrock – Quest Analysis
Agents of the White Council – Escape from Dol Guldur
The stony heights of the treeless hill rose up out of the darkened forest. This close to the stronghold of the enemy, the land felt foul, and even the trees seemed malevolent. Eleanor and her little company had approached the cursed place by night, the cloud-encumbered sky a welcome cover from hostile eyes. Haldir and … Continue reading Agents of the White Council – Escape from Dol Guldur
Aragorn’s Quest
In our last installment, we took a look at the quest structure of the upcoming quest to add to our narrative cycle - The Hunt for Gollum. It's not a quest that is remarkable for its difficulty, but it can have its moments, particularly when you have 3 Clues out and staging flips 2 Hunters … Continue reading Aragorn’s Quest
The Hunt for Gollum – Quest Analysis
While the writeup for Escape from Dol Guldur is still a work-in-progress, I've already done some long thinking about the next quest in the cycle. The Hunt for Gollum represents another narrative gap in the story here - such things will become much, much less common as the designer-provided storylines become tighter and more interwoven, … Continue reading The Hunt for Gollum – Quest Analysis
Rebirth!
Hello everybody! It's been a while since I've posted. Life has been hectic, and my new job has included a lot of overtime, so even what time I did have available has multiple priorities fighting for attention. And, as it happens, the blog took a back burner to more important matters. But things are calmed … Continue reading Rebirth!
Agents of the White Council – Interlude
The rising sun shed a rosy light across the slowly rolling river. The sparkling mists should have been breathtaking in the crisp dawn air. But for Eleanor, the birth of a new day held no joy. Legolas' scouts had reported that several bands of Orcs scattered by the storm and the battle were regrouping, and … Continue reading Agents of the White Council – Interlude
Shadows of Mirkwood
The expedition to rescue Lanwyn from the dungeons of the Necromancer proceeds apace. I've had a great deal of success with the test runs, and I'm quite happy with these deck's performance. I think that having Galadriel be the captured hero is the ideal situation - the loss of the card draw and threat reduction … Continue reading Shadows of Mirkwood